There's always something to learn in DCS. Creating simple missions like EWR called intercepts, shooting a few zones of groundies, or having a tanker circle around all take seconds in the editor to create. Something glorious like Bacteria is another story.
Having those simple missions to learn combat tatics and weapon systems wouldn't even have to be a weeky thing. It could be a whenever you want type thing.
I personally think that complex missions like Bacteria are the most fun as they give you situations for different tatics and weapons, one situation after another.
As for the question as how often big sorties, or that neat training to monthly sortie idea you had occur. I'm on the bus to present my college final right now. So my next days will be me waking up at 3pm, eating breakfast, then watching strange Internet videos till 5am. Literally anytime works for me, monthly, weeky, daily.
Having those simple missions to learn combat tatics and weapon systems wouldn't even have to be a weeky thing. It could be a whenever you want type thing.
I personally think that complex missions like Bacteria are the most fun as they give you situations for different tatics and weapons, one situation after another.
As for the question as how often big sorties, or that neat training to monthly sortie idea you had occur. I'm on the bus to present my college final right now. So my next days will be me waking up at 3pm, eating breakfast, then watching strange Internet videos till 5am. Literally anytime works for me, monthly, weeky, daily.