[TWB] The Wet Bandits

IL-2 Operations => IL-2 Mission and Campaign Development (Public) => Frontline Assault Campaign Development => Topic started by: Pand on April 09, 2015, 10:23:01 AM

Title: Frontline Assault 1.48b
Post by: Pand on April 09, 2015, 10:23:01 AM
March 19, 2015
- Rewrote XIV Panzerkorps 1st wave to tentatively fix lame (not moving) units within group
- First wave tank groups now implement spawn protection (invulnerable) for the first 15 minutes of round start or until they spot a threat. Please test and note any instances of tanks being invulnerable.

- Implemented new win condition for Russia: The destruction of 8 AI He-111 supply aircraft on any one flight path to a specific base will make it impossible for the remaining AI flights to capture the base, deeming the establishment of a German hold on the sector a failure. AI supply aircraft being destroyed are not counted collectively across separate flight paths/airfield destinations...example, 4 He-111s killed heading to Rynok will not count towards the necessary total of 8 if 4 other He-111s heading to Shkolniy were destroyed. 8 He-111s destroyed while heading to Rynok will count as a Russian win, same for 8 He-111s destroyed heading to Shkolniy, etc...

- Tweaked objective notifications

- Tweaked He-111 AI formation