March 19, 2015
- Rewrote XIV Panzerkorps 1st wave to tentatively fix lame (not moving) units within group
- First wave tank groups now implement spawn protection (invulnerable) for the first 15 minutes of round start or until they spot a threat. Please test and note any instances of tanks being invulnerable.
- Implemented new win condition for Russia: The destruction of 8 AI He-111 supply aircraft on any one flight path to a specific base will make it impossible for the remaining AI flights to capture the base, deeming the establishment of a German hold on the sector a failure. AI supply aircraft being destroyed are not counted collectively across separate flight paths/airfield destinations...example, 4 He-111s killed heading to Rynok will not count towards the necessary total of 8 if 4 other He-111s heading to Shkolniy were destroyed. 8 He-111s destroyed while heading to Rynok will count as a Russian win, same for 8 He-111s destroyed heading to Shkolniy, etc...
- Tweaked objective notifications
- Tweaked He-111 AI formation