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The Frontline 1.59b

Started by Pand, April 09, 2015, 10:24:19 AM

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Pand

AbortedMan ยป Thu Apr 02, 2015 1:14 am

The Frontline 1.59b Changelog

- Changed mission name to "The Frontline"

- Fixed the living shit out of the AAA
- Complete AAA rewrite
- Fixed: AAA was only deactivating for enemy aircraft that left their activation zone on their own accord, not for enemy aircraft that were killed, disconnected, finished flight, or other various reasons that would render AAA unnecessary in the area. This would lead to instances of AAA not deactivating and using server resources...over enough time the server was possibly rendering over 600 ground units. <---Needs testing!
- Fixed: Shkolniy AAA not flipping to German upon XIV Panzerkorps area capture

- Fixed: XIV Panzerkorps 2nd attack wave not spawning due to various instances.

- Added obscenely violent wind and turbulence at all altitudes.
- Changed cloud formations (slightly less coverage)
- Increased wind speed to 4-8 m/s at various altitudes, direction: 090-110 degrees at various altitudes

- Further broke UI "start" bug to not allow anyone to spawn an aircraft. Ever.

- Changed: Russian airfield capture now only requires 1x Supply He-111 landing once XIV Panzerkorps have secured the area.

- Removed all AI flights.

- Various subtitle changes.

- Reverted "Mission End" timer to 2 minutes.

- Moved spectator camera away from artillery fire

Colonel Pand, [TWB] The Wet Bandits
"CHEERS DAKPILOT" - Dakpilot