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Frontline Assault v1.26

Started by Pand, April 09, 2015, 10:19:04 AM

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Pand

March 26, 2015
– Corrected AI bomber start position to prevent collision during flight (untested)
– Changed supply depot critical hit/chain explosion to be more durable (was triggering MASSIVE explosion on damaging bunker with single machine gun round, now requires bombs/rockets or enough machine gun to completely destroy an ammo bunker/fuel tank/building)
– Added more objective notifications/reminders
– Added train function logic. Trains will reach their destinations and "unload supplies" for 15 minutes. Each team gets notifications that this is happening to give incentive for supply line disruption/gameplay.
– Added train damaged/killed notification "radio calls" for teams

Colonel Pand, [TWB] The Wet Bandits
"CHEERS DAKPILOT" - Dakpilot